weatherless...................35.19760% sand..........................33.77862% balance.......................27.79989% rain..........................27.28270% offense.......................26.17599% hyperoffense..................23.65895% semistall.....................11.81523% stall.........................10.54994% sandstall..................... 8.94127% dragmag....................... 4.87196% rainoffense................... 2.83409% hail.......................... 2.79893% voltturn...................... 2.55694% choice........................ 1.92952% sun........................... 0.96906% batonpass..................... 0.69905% rainstall..................... 0.54097% sandoffense................... 0.28777% sunoffense.................... 0.17901% multiweather.................. 0.02691% hailstall..................... 0.00681% trickroom..................... 0.00151% monotype...................... 0.00027% monopsychic................... 0.00016% trapper....................... 0.00016% monowater..................... 0.00010% hailoffense................... 0.00004% monorock...................... 0.00001% monopoison.................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.077) -2.0|############################## |############# -1.5|################ |## -1.0|######################## |#################### -0.5|################ |###################### 0.0|################# |############################## +0.5|####################### |############# +1.0|############################# |####### +1.5|########## |###################### +2.0|## |### +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.33%