weatherless...................79.05983% offense.......................44.99389% balance.......................34.06593% hyperoffense..................10.56166% sand.......................... 8.18071% hail.......................... 7.99756% semistall..................... 7.38706% monotype...................... 5.61661% sun........................... 4.70085% stall......................... 2.99145% voltturn...................... 1.58730% hailstall..................... 1.28205% sandoffense................... 1.09890% mononormal.................... 1.09890% rain.......................... 0.97680% multiweather.................. 0.91575% trickroom..................... 0.85470% monoice....................... 0.85470% hailoffense................... 0.73260% monopoison.................... 0.61050% monopsychic................... 0.54945% monograss..................... 0.42735% monofighting.................. 0.42735% monobug....................... 0.36630% monoflying.................... 0.36630% sunoffense.................... 0.24420% monoghost..................... 0.24420% choice........................ 0.24420% monowater..................... 0.18315% monoelectric.................. 0.18315% monofire...................... 0.18315% monodragon.................... 0.18315% sandstall..................... 0.12210% sunstall...................... 0.06105% rainoffense................... 0.06105% dragmag....................... 0.06105% monosteel..................... 0.06105% Stalliness (mean: -0.036) |#### -1.5|### |######## -1.0|############# |################### -0.5|############################# |############################## 0.0|######################### |################## +0.5|############### |################# +1.0|######### |######## +1.5|#### |# +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.48%