weatherless...................91.86612% offense.......................49.24200% hyperoffense..................32.45262% voltturn......................17.27931% balance.......................16.79079% sun........................... 4.19241% sand.......................... 2.31105% sunoffense.................... 2.03939% hail.......................... 1.38145% semistall..................... 1.17608% monotype...................... 0.56359% rain.......................... 0.34569% stall......................... 0.33850% batonpass..................... 0.30731% hailoffense................... 0.29477% mononormal.................... 0.23986% sandstall..................... 0.19329% rainoffense................... 0.19319% choice........................ 0.14580% trickroom..................... 0.10354% sandoffense................... 0.10204% multiweather.................. 0.09654% monowater..................... 0.08590% monorock...................... 0.05498% monoground.................... 0.03830% monobug....................... 0.03759% monopoison.................... 0.03491% monofighting.................. 0.02111% monoflying.................... 0.01584% monoghost..................... 0.01420% monograss..................... 0.00986% gravity....................... 0.00713% monofire...................... 0.00446% monopsychic................... 0.00405% monofairy..................... 0.00344% monodark...................... 0.00288% monodragon.................... 0.00152% monoice....................... 0.00123% monosteel..................... 0.00028% monoelectric.................. 0.00003% trapper....................... 0.00001% allweather.................... 0.00000% tricksand..................... 0.00000% dragmag....................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.630) |# -2.0|### |########## -1.5|############# |########################### -1.0|############################## |############################# -0.5|############################# |######################### 0.0|################### |############ +0.5|######## |#### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.47%