monotype......................100.00000% weatherless...................78.75548% offense.......................43.90127% balance.......................34.24565% hyperoffense..................16.98137% sand.......................... 9.17260% monobug....................... 8.57828% monoflying.................... 8.55452% monopsychic................... 7.54127% monowater..................... 7.31250% monofighting.................. 7.12544% mononormal.................... 7.08988% monodragon.................... 6.59175% sun........................... 6.52750% monosteel..................... 6.10975% monodark...................... 5.78688% monoground.................... 5.22534% monofire...................... 4.84238% monoghost..................... 4.63761% monopoison.................... 4.57364% monograss..................... 4.09353% semistall..................... 4.08117% monofairy..................... 3.71831% rain.......................... 3.71093% monoelectric.................. 3.26338% voltturn...................... 3.00598% monoice....................... 2.55669% monorock...................... 2.43305% hail.......................... 1.87906% choice........................ 0.90307% sunoffense.................... 0.83872% stall......................... 0.79053% trickroom..................... 0.43586% hailoffense................... 0.32878% sandoffense................... 0.27692% rainoffense................... 0.25936% sandstall..................... 0.06430% multiweather.................. 0.04557% gravity....................... 0.04040% rainstall..................... 0.02918% sunstall...................... 0.02653% dragmag....................... 0.01628% hailstall..................... 0.00508% trapper....................... 0.00456% trickhail..................... 0.00398% tricksand..................... 0.00087% trickrain..................... 0.00002% Stalliness (mean: -0.230) |####### -1.5|########## |############## -1.0|################## |###################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|##################### |############# +1.0|####### |##### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.43%