monotype......................100.00000% weatherless...................77.76944% offense.......................38.61621% balance.......................37.82769% hyperoffense..................17.20733% sand..........................12.49808% monoflying.................... 9.95900% monobug....................... 9.69336% monopsychic................... 8.96551% monofighting.................. 7.71990% monoground.................... 7.63318% monodragon.................... 7.54495% monowater..................... 6.65829% mononormal.................... 6.10096% sun........................... 6.07182% monosteel..................... 5.77142% monodark...................... 5.63779% semistall..................... 5.29621% monoghost..................... 3.89828% monofire...................... 3.76742% monograss..................... 3.75883% monofairy..................... 3.51528% monopoison.................... 2.90075% voltturn...................... 2.82933% rain.......................... 2.74508% monoelectric.................. 2.73236% monorock...................... 2.04423% monoice....................... 1.71457% choice........................ 1.22808% stall......................... 1.05255% hail.......................... 0.94598% sunoffense.................... 0.48441% trickroom..................... 0.20670% rainoffense................... 0.20109% sandstall..................... 0.10101% sandoffense................... 0.09731% hailoffense................... 0.07858% dragmag....................... 0.03651% multiweather.................. 0.03039% rainstall..................... 0.02223% sunstall...................... 0.01520% gravity....................... 0.01427% trapper....................... 0.00392% hailstall..................... 0.00232% tricksand..................... 0.00098% trickhail..................... 0.00024% trickrain..................... 0.00000% Stalliness (mean: -0.169) |####### -1.5|######### |############### -1.0|################ |################## -0.5|################### |########################### 0.0|############################## |############################# +0.5|######################## |############### +1.0|####### |####### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.44%