weatherless...................93.35760% offense.......................47.41872% balance.......................34.16528% hyperoffense..................13.31631% voltturn...................... 4.62359% semistall..................... 3.66912% rain.......................... 3.24109% sun........................... 2.09893% stall......................... 1.43057% rainoffense................... 1.09181% hail.......................... 0.68896% sunoffense.................... 0.68209% sand.......................... 0.67294% monotype...................... 0.66836% trickroom..................... 0.38225% choice........................ 0.29985% mononormal.................... 0.17853% monoflying.................... 0.12131% hailoffense................... 0.06867% monograss..................... 0.06638% monoelectric.................. 0.06409% monopsychic................... 0.06180% multiweather.................. 0.05493% monorock...................... 0.04578% monowater..................... 0.03204% monobug....................... 0.02747% sandstall..................... 0.02747% sandoffense................... 0.02518% monoice....................... 0.02518% monopoison.................... 0.01831% monoghost..................... 0.01373% monodark...................... 0.01373% monofairy..................... 0.01144% monofire...................... 0.00916% rainstall..................... 0.00916% gravity....................... 0.00687% dragmag....................... 0.00458% monosteel..................... 0.00458% hailstall..................... 0.00458% monoground.................... 0.00229% Stalliness (mean: -0.188) -2.0|# |#### -1.5|####### |########## -1.0|############### |###################### -0.5|############################# |############################## 0.0|############################## |########################### +0.5|################### |########### +1.0|###### |#### +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%