weatherless...................93.63865% offense.......................43.14968% balance.......................37.38354% hyperoffense..................14.12350% voltturn...................... 7.67347% rain.......................... 3.97084% semistall..................... 3.78450% rainoffense................... 2.17510% stall......................... 1.55878% sun........................... 1.17182% hail.......................... 0.71471% sand.......................... 0.50643% sunoffense.................... 0.46064% trickroom..................... 0.36949% monotype...................... 0.35369% mononormal.................... 0.13355% choice........................ 0.13128% hailoffense................... 0.09659% monoflying.................... 0.07288% monopsychic................... 0.05048% monograss..................... 0.03113% monowater..................... 0.02584% monodark...................... 0.01887% sandstall..................... 0.01655% rainstall..................... 0.01088% monorock...................... 0.00756% monoghost..................... 0.00478% monoice....................... 0.00433% monoelectric.................. 0.00405% gravity....................... 0.00356% multiweather.................. 0.00245% monobug....................... 0.00094% monopoison.................... 0.00030% monofire...................... 0.00002% hailstall..................... 0.00002% sandoffense................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.169) -2.0| |#### -1.5|########### |####### -1.0|############# |################### -0.5|####################### |###################### 0.0|######################## |############################## +0.5|#################### |########## +1.0|###### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%