weatherless...................92.62271% balance.......................44.15391% offense.......................39.63950% hyperoffense..................12.24281% voltturn...................... 8.21655% rain.......................... 6.06274% rainoffense................... 2.96529% semistall..................... 2.80881% stall......................... 1.15497% sun........................... 0.53198% hail.......................... 0.52829% sand.......................... 0.25460% trickroom..................... 0.23308% monotype...................... 0.22312% choice........................ 0.20957% sunoffense.................... 0.20565% mononormal.................... 0.11622% hailoffense................... 0.07272% monopsychic................... 0.03442% monoflying.................... 0.02357% monograss..................... 0.01774% monowater..................... 0.01675% monodark...................... 0.00677% rainstall..................... 0.00527% monoice....................... 0.00296% sandstall..................... 0.00277% monorock...................... 0.00220% monoghost..................... 0.00164% gravity....................... 0.00101% monoelectric.................. 0.00082% multiweather.................. 0.00033% monobug....................... 0.00015% monopoison.................... 0.00003% hailstall..................... 0.00000% sandoffense................... 0.00000% monofire...................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.116) -2.0| |### -1.5|######### |##### -1.0|########## |################ -0.5|################# |############## 0.0|################### |############################## +0.5|################## |############# +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%