weatherless...................78.69770% offense.......................43.45578% balance.......................36.84350% sand..........................11.93339% hyperoffense..................10.09394% sun........................... 7.25753% semistall..................... 6.33840% voltturn...................... 4.75813% stall......................... 3.26838% rain.......................... 3.02809% monotype...................... 1.94999% multiweather.................. 1.30861% sandoffense................... 0.82736% dragmag....................... 0.74894% sunoffense.................... 0.51107% hail.......................... 0.44630% sandstall..................... 0.43808% trickroom..................... 0.41687% choice........................ 0.24068% monobug....................... 0.20940% monowater..................... 0.19014% monoflying.................... 0.18046% mononormal.................... 0.13389% monodragon.................... 0.12934% monofire...................... 0.12624% monodark...................... 0.12063% monograss..................... 0.12014% monopsychic................... 0.11124% rainoffense................... 0.11085% monosteel..................... 0.11008% monopoison.................... 0.09391% sunstall...................... 0.09178% monoelectric.................. 0.08461% monofighting.................. 0.08394% monoghost..................... 0.07832% monoice....................... 0.06622% monorock...................... 0.06428% monoground.................... 0.05354% monofairy..................... 0.04647% rainstall..................... 0.04018% trapper....................... 0.03272% tricksand..................... 0.02662% hailoffense................... 0.02111% gravity....................... 0.02043% allweather.................... 0.01220% hailstall..................... 0.00804% trickhail..................... 0.00639% tricksun...................... 0.00436% trickrain..................... 0.00058% fear.......................... 0.00019% Stalliness (mean: -0.024) |### -1.5|##### |######### -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|##################### |################ +1.0|########### |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%