weatherless...................77.80788% offense.......................38.74452% balance.......................35.27914% sand..........................17.13709% hyperoffense..................12.09779% semistall..................... 7.56335% voltturn...................... 6.55816% stall......................... 6.31520% sun........................... 4.57291% rain.......................... 2.04856% multiweather.................. 1.72628% dragmag....................... 1.51682% sandstall..................... 1.38263% sandoffense................... 1.34126% trickroom..................... 0.50143% monotype...................... 0.36936% hail.......................... 0.23669% sunoffense.................... 0.16876% choice........................ 0.13180% rainoffense................... 0.10207% monodragon.................... 0.09067% sunstall...................... 0.08771% trapper....................... 0.06618% monoflying.................... 0.05600% tricksand..................... 0.04745% monobug....................... 0.03816% monowater..................... 0.03397% gravity....................... 0.03361% monosteel..................... 0.02063% monofighting.................. 0.01833% monofire...................... 0.01773% mononormal.................... 0.01444% monopsychic................... 0.01413% rainstall..................... 0.01350% monoghost..................... 0.01100% hailoffense................... 0.01018% monograss..................... 0.00952% monopoison.................... 0.00836% monodark...................... 0.00780% hailstall..................... 0.00763% monoelectric.................. 0.00754% monofairy..................... 0.00677% monoground.................... 0.00652% monoice....................... 0.00499% monorock...................... 0.00373% allweather.................... 0.00209% trickhail..................... 0.00155% tricksun...................... 0.00063% trickrain..................... 0.00011% fear.......................... 0.00000% Stalliness (mean: 0.044) |###### -1.5|####### |############ -1.0|################ |######################## -0.5|########################### |############################ 0.0|############################## |############################ +0.5|####################### |################## +1.0|############## |######### +1.5|###### |#### +2.0|### |### +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%