weatherless...................79.88446% hyperoffense..................63.03775% offense.......................34.63802% sun...........................15.18387% sunoffense....................10.82314% sand.......................... 3.13343% voltturn...................... 2.75752% balance....................... 2.21858% hail.......................... 1.78026% sandoffense................... 1.30147% rain.......................... 0.80696% multiweather.................. 0.78898% hailoffense................... 0.64961% swagplay...................... 0.53947% rainoffense................... 0.51475% trickroom..................... 0.37763% monotype...................... 0.13712% semistall..................... 0.10565% batonpass..................... 0.06069% monowater..................... 0.04271% monoghost..................... 0.01573% monograss..................... 0.01349% monopoison.................... 0.00899% monoice....................... 0.00899% monoflying.................... 0.00899% mononormal.................... 0.00899% monobug....................... 0.00674% monorock...................... 0.00674% monodragon.................... 0.00674% tricksand..................... 0.00674% monofire...................... 0.00674% trapper....................... 0.00225% monoground.................... 0.00225% Stalliness (mean: -1.118) |## -2.0|###### |############## -1.5|####################### |############################## -1.0|######################## |################### -0.5|########### |###### 0.0|### |# +0.5| | more negative = more offensive, more positive = more stall one # = 0.71%