weatherless...................77.88164% hyperoffense..................63.92682% offense.......................34.18668% sun...........................17.64537% sunoffense....................12.58918% sand.......................... 3.04971% voltturn...................... 2.89475% balance....................... 1.85784% hail.......................... 1.67967% sandoffense................... 1.45667% multiweather.................. 0.78929% hailoffense................... 0.60583% rain.......................... 0.53291% trickroom..................... 0.42240% rainoffense................... 0.29858% swagplay...................... 0.20312% monotype...................... 0.07831% semistall..................... 0.02865% monowater..................... 0.02645% batonpass..................... 0.02251% monoghost..................... 0.01219% monoice....................... 0.01127% mononormal.................... 0.00737% monograss..................... 0.00621% monofire...................... 0.00516% tricksand..................... 0.00454% monoflying.................... 0.00255% monodragon.................... 0.00222% monopoison.................... 0.00152% trapper....................... 0.00147% monobug....................... 0.00142% monoground.................... 0.00140% monorock...................... 0.00056% Stalliness (mean: -1.127) |## -2.0|##### |############## -1.5|####################### |############################## -1.0|######################## |#################### -0.5|########## |###### 0.0|#### |# +0.5| | more negative = more offensive, more positive = more stall one # = 0.73%