weatherless...................76.89998% hyperoffense..................59.10759% offense.......................37.85014% sun...........................19.02095% sunoffense....................14.66776% balance....................... 3.04084% sand.......................... 2.82257% voltturn...................... 2.25222% sandoffense................... 2.05683% hail.......................... 1.46678% hailoffense................... 0.82887% multiweather.................. 0.41427% trickroom..................... 0.40811% rain.......................... 0.20399% swagplay...................... 0.14120% rainoffense................... 0.03800% monotype...................... 0.02659% batonpass..................... 0.02498% monoice....................... 0.01740% monoghost..................... 0.00457% monowater..................... 0.00456% semistall..................... 0.00142% tricksand..................... 0.00118% monorock...................... 0.00007% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -1.070) |# -2.0|#### |############ -1.5|####################### |############################## -1.0|######################## |####################### -0.5|########## |####### 0.0|###### |# +0.5| | more negative = more offensive, more positive = more stall one # = 0.71%