weatherless...................89.63465% offense.......................47.02854% balance.......................35.57404% hyperoffense..................11.18891% semistall..................... 4.15657% sun........................... 3.45884% rain.......................... 2.62952% hail.......................... 2.40503% voltturn...................... 2.24906% stall......................... 2.05194% sand.......................... 1.94329% trickroom..................... 1.08318% sunoffense.................... 0.83771% monotype...................... 0.57922% rainoffense................... 0.51814% choice........................ 0.37242% monoice....................... 0.19521% hailoffense................... 0.18699% mononormal.................... 0.13137% gravity....................... 0.08609% multiweather.................. 0.06827% monorock...................... 0.04409% monopoison.................... 0.03982% monoelectric.................. 0.03350% hailstall..................... 0.02990% monowater..................... 0.02907% tricksand..................... 0.02726% monoflying.................... 0.02163% monograss..................... 0.01991% sandoffense................... 0.01975% monobug....................... 0.01935% monopsychic................... 0.01815% monofire...................... 0.01749% rainstall..................... 0.01521% monofairy..................... 0.01136% monodragon.................... 0.00656% trapper....................... 0.00636% monofighting.................. 0.00480% sunstall...................... 0.00411% sandstall..................... 0.00258% monosteel..................... 0.00069% monoground.................... 0.00011% monodark...................... 0.00000% Stalliness (mean: -0.114) -2.0|# |## -1.5|#### |######### -1.0|############## |################## -0.5|######################## |########################## 0.0|############################## |####################### +0.5|################## |########### +1.0|####### |### +1.5|### |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%