weatherless...................85.34128% offense.......................48.43367% balance.......................28.32772% hyperoffense..................12.56961% semistall..................... 6.74134% hail.......................... 5.54054% sand.......................... 4.51408% stall......................... 3.92766% sun........................... 3.42916% voltturn...................... 1.79133% sunoffense.................... 1.49866% rain.......................... 1.17626% trickroom..................... 1.06858% choice........................ 0.92807% hailoffense................... 0.87263% rainoffense................... 0.62961% monotype...................... 0.09096% sandoffense................... 0.07682% gravity....................... 0.06760% mononormal.................... 0.04663% monoice....................... 0.03050% hailstall..................... 0.01336% tricksand..................... 0.00784% monowater..................... 0.00722% rainstall..................... 0.00679% monodragon.................... 0.00232% multiweather.................. 0.00131% monoflying.................... 0.00081% monorock...................... 0.00079% monobug....................... 0.00070% monofairy..................... 0.00063% monopoison.................... 0.00053% monoelectric.................. 0.00049% monofire...................... 0.00046% monograss..................... 0.00028% monopsychic................... 0.00012% monofighting.................. 0.00008% sunstall...................... 0.00001% sandstall..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.076) -2.0|## |## -1.5|### |###### -1.0|########## |############ -0.5|############### |################ 0.0|############################## |############# +0.5|######## |##### +1.0|#### |### +1.5|#### | +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.72%