weatherless...................78.26626% offense.......................60.78777% balance.......................32.85701% sun........................... 9.95663% rain.......................... 7.89084% hyperoffense.................. 5.68291% sand.......................... 3.11903% hail.......................... 2.27671% multiweather.................. 1.47872% voltturn...................... 0.92071% semistall..................... 0.65670% sunoffense.................... 0.42483% rainoffense................... 0.27388% trickroom..................... 0.26321% dragmag....................... 0.17886% sandoffense................... 0.06299% batonpass..................... 0.05417% hailoffense................... 0.03786% tricksun...................... 0.02232% stall......................... 0.01562% trickrain..................... 0.01098% tricksand..................... 0.01013% trickhail..................... 0.00366% sunstall...................... 0.00157% trapper....................... 0.00147% sandstall..................... 0.00139% rainstall..................... 0.00081% hailstall..................... 0.00078% Stalliness (mean: -0.214) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%