weatherless...................78.87257% offense.......................61.03115% balance.......................32.49551% sun........................... 9.83197% rain.......................... 7.65564% hyperoffense.................. 5.80663% sand.......................... 3.22043% hail.......................... 2.09514% multiweather.................. 1.64951% voltturn...................... 1.02121% semistall..................... 0.66234% sunoffense.................... 0.38381% trickroom..................... 0.30215% rainoffense................... 0.26739% dragmag....................... 0.18945% batonpass..................... 0.07575% sandoffense................... 0.06442% hailoffense................... 0.03602% tricksun...................... 0.02016% tricksand..................... 0.01589% trapper....................... 0.00806% trickrain..................... 0.00447% stall......................... 0.00438% rainstall..................... 0.00201% sandstall..................... 0.00066% trickhail..................... 0.00040% sunstall...................... 0.00012% hailstall..................... 0.00005% Stalliness (mean: -0.217) -1.5|# |#### -1.0|######### |################# -0.5|########################## |############################## 0.0|########################### |################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.67%