weatherless...................78.38599% offense.......................60.67419% balance.......................32.94813% sun........................... 9.83873% rain.......................... 7.83924% hyperoffense.................. 5.65902% sand.......................... 3.15120% hail.......................... 2.32036% multiweather.................. 1.50618% voltturn...................... 0.92140% semistall..................... 0.70243% sunoffense.................... 0.42387% rainoffense................... 0.27357% trickroom..................... 0.26156% dragmag....................... 0.17167% batonpass..................... 0.07054% sandoffense................... 0.05431% hailoffense................... 0.03746% tricksun...................... 0.01873% stall......................... 0.01623% tricksand..................... 0.01124% trickrain..................... 0.00749% sandstall..................... 0.00250% trickhail..................... 0.00187% trapper....................... 0.00125% sunstall...................... 0.00062% rainstall..................... 0.00062% Stalliness (mean: -0.211) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%