weatherless...................78.94480% offense.......................60.63165% balance.......................32.36849% sun........................... 9.43717% rain.......................... 7.99477% hyperoffense.................. 6.20502% sand.......................... 2.99258% hail.......................... 2.38993% multiweather.................. 1.74693% voltturn...................... 0.92754% semistall..................... 0.79333% sunoffense.................... 0.47129% trickroom..................... 0.34925% rainoffense................... 0.27126% dragmag....................... 0.22048% batonpass..................... 0.08549% tricksun...................... 0.05450% hailoffense................... 0.05314% sandoffense................... 0.02364% trickrain..................... 0.00162% stall......................... 0.00151% tricksand..................... 0.00145% sunstall...................... 0.00019% trapper....................... 0.00007% sandstall..................... 0.00006% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.216) -1.5|## |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|########################### |#################### +0.5|########### |#### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%