weatherless...................96.57279% offense.......................43.04202% balance.......................36.94484% hyperoffense..................11.64010% semistall..................... 5.17674% voltturn...................... 4.39831% stall......................... 3.19630% rain.......................... 2.43893% trickroom..................... 1.39628% rainoffense................... 0.95266% choice........................ 0.77236% monotype...................... 0.49283% hail.......................... 0.46708% monofighting.................. 0.43510% sun........................... 0.41580% dragmag....................... 0.26004% sunoffense.................... 0.16852% hailoffense................... 0.12761% sand.......................... 0.11359% monodragon.................... 0.01035% monowater..................... 0.00929% monoice....................... 0.00838% mononormal.................... 0.00797% hailstall..................... 0.00740% monograss..................... 0.00580% multiweather.................. 0.00559% trickhail..................... 0.00388% monofire...................... 0.00330% monopsychic................... 0.00262% monodark...................... 0.00236% monoelectric.................. 0.00182% monoground.................... 0.00165% monosteel..................... 0.00133% monoflying.................... 0.00110% sandstall..................... 0.00105% monoghost..................... 0.00083% monorock...................... 0.00075% monobug....................... 0.00034% tricksun...................... 0.00023% monopoison.................... 0.00012% tricksand..................... 0.00010% monofairy..................... 0.00006% sunstall...................... 0.00004% trickrain..................... 0.00000% gravity....................... 0.00000% sandoffense................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.056) |### -1.5|#### |########## -1.0|################ |################# -0.5|####################### |############################ 0.0|############################## |############################# +0.5|################### |############ +1.0|######### |###### +1.5|### |## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%