weatherless...................96.73757% offense.......................39.35781% balance.......................36.77118% hyperoffense..................13.21730% semistall..................... 5.39232% stall......................... 5.26138% voltturn...................... 4.67369% rain.......................... 2.42670% monotype...................... 1.52199% monofighting.................. 1.50056% trickroom..................... 1.31754% rainoffense................... 1.23503% choice........................ 0.57691% sun........................... 0.43750% hail.......................... 0.36195% dragmag....................... 0.29926% sunoffense.................... 0.23050% hailoffense................... 0.09661% sand.......................... 0.03768% monoice....................... 0.00814% monodragon.................... 0.00476% monograss..................... 0.00313% trickhail..................... 0.00208% monofire...................... 0.00186% monowater..................... 0.00101% multiweather.................. 0.00096% monopsychic................... 0.00089% mononormal.................... 0.00082% monoflying.................... 0.00031% monoground.................... 0.00018% hailstall..................... 0.00012% monorock...................... 0.00011% monosteel..................... 0.00009% monodark...................... 0.00008% monoghost..................... 0.00005% monoelectric.................. 0.00004% tricksun...................... 0.00004% tricksand..................... 0.00001% sandstall..................... 0.00001% monopoison.................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.010) |### -1.5|##### |############ -1.0|################## |################ -0.5|###################### |############################ 0.0|############################ |############################## +0.5|################## |############## +1.0|########## |####### +1.5|### |### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%