weatherless...................96.65822% offense.......................46.31248% balance.......................36.93221% hyperoffense..................10.67411% semistall..................... 4.36014% voltturn...................... 3.50374% stall......................... 1.72106% rain.......................... 1.71933% trickroom..................... 1.55124% sun........................... 1.18471% rainoffense................... 0.76739% sunoffense.................... 0.60625% monotype...................... 0.35958% choice........................ 0.33874% sand.......................... 0.26057% hail.......................... 0.18066% monofighting.................. 0.07122% monopsychic................... 0.05038% mononormal.................... 0.04690% monoice....................... 0.04169% monorock...................... 0.02953% monoflying.................... 0.02432% monograss..................... 0.02085% dragmag....................... 0.02085% monowater..................... 0.01737% monobug....................... 0.01737% monoelectric.................. 0.01390% gravity....................... 0.01216% monodark...................... 0.01216% monopoison.................... 0.01216% monofire...................... 0.00869% trapper....................... 0.00869% monoground.................... 0.00695% monoghost..................... 0.00521% monodragon.................... 0.00521% rainstall..................... 0.00521% multiweather.................. 0.00347% monosteel..................... 0.00347% sandstall..................... 0.00174% trickrain..................... 0.00174% Stalliness (mean: -0.105) |## -1.5|##### |######## -1.0|############# |################## -0.5|######################## |############################## 0.0|############################# |########################### +0.5|################### |########### +1.0|###### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.50%