weatherless...................94.01634% offense.......................36.06427% balance.......................35.16661% hyperoffense..................14.83691% semistall..................... 7.68945% stall......................... 6.24275% rain.......................... 3.63868% rainoffense................... 3.33922% voltturn...................... 2.89820% trickroom..................... 2.77345% sun........................... 2.22061% sunoffense.................... 2.16979% choice........................ 0.11989% hail.......................... 0.07746% monotype...................... 0.07414% sand.......................... 0.04692% monoice....................... 0.04221% monofighting.................. 0.02256% monopsychic................... 0.00869% dragmag....................... 0.00047% monowater..................... 0.00046% monorock...................... 0.00021% monobug....................... 0.00002% monoflying.................... 0.00001% monodark...................... 0.00000% monograss..................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.015) |# -1.5|######### |######### -1.0|############### |#################### -0.5|############## |########################### 0.0|################# |############################## +0.5|################## |########## +1.0|########## |######## +1.5|### |### +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.49%