weatherless...................60.59941% offense.......................52.50568% balance.......................36.43188% sun...........................17.55151% rain..........................12.31246% trickroom..................... 9.90663% sand.......................... 8.29511% monotype...................... 7.16414% hyperoffense.................. 6.58767% semistall..................... 4.10958% hail.......................... 1.60726% trickrain..................... 1.52738% tricksand..................... 1.49283% monopsychic................... 0.96590% monofire...................... 0.95643% monofairy..................... 0.94927% monowater..................... 0.67612% monoflying.................... 0.60182% gravity....................... 0.49240% monorock...................... 0.48029% monofighting.................. 0.46054% rainoffense................... 0.39551% monodragon.................... 0.38347% stall......................... 0.36520% multiweather.................. 0.36162% mononormal.................... 0.35510% trickhail..................... 0.30776% monoice....................... 0.29034% monoelectric.................. 0.27895% tricksun...................... 0.27375% sunoffense.................... 0.24483% monograss..................... 0.21951% voltturn...................... 0.19674% sandstall..................... 0.14357% monoghost..................... 0.14337% monopoison.................... 0.13543% monosteel..................... 0.12956% choice........................ 0.08595% monodark...................... 0.06849% monobug....................... 0.05138% sandoffense................... 0.04157% dragmag....................... 0.02839% rainstall..................... 0.02076% monoground.................... 0.01817% hailoffense................... 0.00645% sunstall...................... 0.00019% hailstall..................... 0.00009% allweather.................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.157) -1.5|## |#### -1.0|############## |############################ -0.5|######################## |########################### 0.0|########################## |############################## +0.5|############ |########## +1.0|####### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%