weatherless...................88.64086% balance.......................31.73655% offense.......................28.95005% hyperoffense..................19.27829% semistall.....................11.59872% stall......................... 8.43638% rain.......................... 7.54678% trickroom..................... 3.80066% sun........................... 3.48278% voltturn...................... 2.53206% sand.......................... 1.35895% multiweather.................. 1.07794% monotype...................... 0.91926% sunoffense.................... 0.90127% monobug....................... 0.65758% hail.......................... 0.22864% dragmag....................... 0.14178% monopoison.................... 0.11383% rainstall..................... 0.07330% rainoffense................... 0.06909% monoghost..................... 0.05264% monoflying.................... 0.05233% monoice....................... 0.02711% hailstall..................... 0.01401% monodark...................... 0.01086% monofighting.................. 0.00491% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.090) -2.0| |################# -1.5|##################### |######### -1.0|################### |############ -0.5|########## |############################## 0.0|######################## |########################### +0.5|######################### |############## +1.0|####################### |############# +1.5|########## |### +2.0|######### |###### +2.5|# | +3.0|### |# +3.5| more negative = more offensive, more positive = more stall one # = 0.36%