offense.......................53.20228% weatherless...................45.09579% sun...........................41.01547% rain..........................25.51362% balance.......................24.69112% hyperoffense..................17.37735% multiweather..................15.09569% sunoffense.................... 5.17699% sand.......................... 3.29581% semistall..................... 2.82785% batonpass..................... 2.10240% rainoffense................... 1.99720% stall......................... 1.90140% monotype...................... 1.81266% sunstall...................... 0.53023% voltturn...................... 0.42325% hail.......................... 0.34370% dragmag....................... 0.32340% sandstall..................... 0.29103% sandoffense................... 0.26443% trickroom..................... 0.22081% monodragon.................... 0.19174% monosteel..................... 0.16760% monowater..................... 0.16568% mononormal.................... 0.14956% monoflying.................... 0.14949% monobug....................... 0.14428% monodark...................... 0.13523% monopsychic................... 0.13413% choice........................ 0.12837% monoghost..................... 0.12097% monofairy..................... 0.11795% monofire...................... 0.11685% monorock...................... 0.09601% monofighting.................. 0.08860% rainstall..................... 0.05651% tricksun...................... 0.04828% monograss..................... 0.04636% trickrain..................... 0.04444% monoelectric.................. 0.04444% monoground.................... 0.03127% monoice....................... 0.02825% monopoison.................... 0.02633% gravity....................... 0.02194% trapper....................... 0.02030% hailoffense................... 0.01125% tricksand..................... 0.00905% hailstall..................... 0.00768% allweather.................... 0.00466% trickhail..................... 0.00137% Stalliness (mean: -0.313) -2.0|# |### -1.5|######## |############## -1.0|##################### |######################### -0.5|############################## |############################## 0.0|######################## |################# +0.5|############# |######## +1.0|#### |### +1.5|## |# +2.0|# | +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%