sun...........................64.91176% offense.......................45.36620% rain..........................27.30266% balance.......................26.51842% weatherless...................23.66779% hyperoffense..................20.40041% multiweather..................18.70883% sunoffense....................10.25452% stall......................... 3.89715% semistall..................... 3.81782% sand.......................... 3.02054% batonpass..................... 2.80720% rainoffense................... 1.89540% sunstall...................... 1.46692% sandstall..................... 0.85032% dragmag....................... 0.50119% monotype...................... 0.36239% trickroom..................... 0.23155% voltturn...................... 0.21601% sandoffense................... 0.12810% tricksun...................... 0.10054% trickrain..................... 0.07741% rainstall..................... 0.07386% hail.......................... 0.05953% monosteel..................... 0.05541% monodark...................... 0.04783% gravity....................... 0.04048% monoflying.................... 0.03988% choice........................ 0.03559% monodragon.................... 0.03150% monofairy..................... 0.02988% monowater..................... 0.02723% mononormal.................... 0.02722% monobug....................... 0.02599% monopsychic................... 0.01816% monoghost..................... 0.01632% hailstall..................... 0.01615% monofire...................... 0.01291% allweather.................... 0.01130% monofighting.................. 0.00912% monoground.................... 0.00693% tricksand..................... 0.00656% monorock...................... 0.00609% monoice....................... 0.00461% monograss..................... 0.00455% monoelectric.................. 0.00376% trapper....................... 0.00340% monopoison.................... 0.00308% hailoffense................... 0.00111% trickhail..................... 0.00000% Stalliness (mean: -0.241) -2.0|## |#### -1.5|############ |#################### -1.0|######################### |######################### -0.5|############################ |############################## 0.0|###################### |################### +0.5|################## |############ +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%