weatherless...................97.91199% offense.......................34.31176% balance.......................32.61631% hyperoffense..................17.89390% voltturn...................... 9.96611% stall......................... 7.88703% semistall..................... 7.29101% hail.......................... 1.25342% rain.......................... 0.49951% trickroom..................... 0.38476% sand.......................... 0.25404% rainoffense................... 0.15766% sun........................... 0.08122% choice........................ 0.06699% hailoffense................... 0.05858% sunoffense.................... 0.05580% monotype...................... 0.05518% hailstall..................... 0.04520% dragmag....................... 0.04126% trickhail..................... 0.02477% gravity....................... 0.02114% monofighting.................. 0.01872% monofire...................... 0.00817% tricksand..................... 0.00785% monopoison.................... 0.00678% sandstall..................... 0.00661% mononormal.................... 0.00605% rainstall..................... 0.00325% monoflying.................... 0.00287% monodragon.................... 0.00219% monoice....................... 0.00216% monobug....................... 0.00200% monowater..................... 0.00177% monorock...................... 0.00149% monodark...................... 0.00139% monoground.................... 0.00076% monoelectric.................. 0.00032% monosteel..................... 0.00023% monofairy..................... 0.00022% monoghost..................... 0.00017% multiweather.................. 0.00016% monograss..................... 0.00005% tricksun...................... 0.00003% trapper....................... 0.00001% monopsychic................... 0.00001% sandoffense................... 0.00000% Stalliness (mean: -0.022) |# -2.0|#### |############ -1.5|####### |############### -1.0|################## |##################### -0.5|################## |############################## 0.0|############################ |########################### +0.5|####################### |################ +1.0|################# |###### +1.5|### |#### +2.0|## |#### +2.5|###### |#### more negative = more offensive, more positive = more stall one # = 0.37%