weatherless...................95.26113% balance.......................41.61526% offense.......................40.00264% hyperoffense.................. 9.80070% voltturn...................... 6.50437% semistall..................... 5.96394% stall......................... 2.61747% rain.......................... 2.02399% hail.......................... 2.01604% monotype...................... 0.71931% sun........................... 0.58318% trickroom..................... 0.52977% rainoffense................... 0.25337% choice........................ 0.18280% sand.......................... 0.12987% hailoffense................... 0.12546% mononormal.................... 0.09850% monopoison.................... 0.08870% monowater..................... 0.08821% sunoffense.................... 0.07351% monoice....................... 0.06996% monodark...................... 0.06714% monorock...................... 0.06322% monobug....................... 0.05048% monofighting.................. 0.04607% dragmag....................... 0.04313% hailstall..................... 0.03774% trickhail..................... 0.03430% rainstall..................... 0.03136% monograss..................... 0.03038% monoghost..................... 0.02646% monofire...................... 0.02597% monoelectric.................. 0.02205% monoflying.................... 0.01813% sandstall..................... 0.01617% monoground.................... 0.01470% multiweather.................. 0.01421% monopsychic................... 0.01176% monosteel..................... 0.00980% monodragon.................... 0.00833% gravity....................... 0.00833% sandoffense................... 0.00490% monofairy..................... 0.00343% trapper....................... 0.00343% trickrain..................... 0.00245% tricksun...................... 0.00196% tricksand..................... 0.00098% sunstall...................... 0.00049% Stalliness (mean: 0.003) -2.0|## |## -1.5|#### |####### -1.0|########### |################ -0.5|##################### |########################## 0.0|############################## |############################ +0.5|###################### |################# +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%