weatherless...................70.36678% balance.......................51.47240% offense.......................45.14722% sun...........................11.88846% rain.......................... 8.62876% sand.......................... 7.83271% hail.......................... 2.17027% semistall..................... 2.10062% trickroom..................... 2.07269% hyperoffense.................. 1.09058% multiweather.................. 0.83683% trickhail..................... 0.35533% voltturn...................... 0.35473% monotype...................... 0.26551% stall......................... 0.18917% sunoffense.................... 0.11612% tricksand..................... 0.09674% monowater..................... 0.07428% gravity....................... 0.05251% rainoffense................... 0.05093% monofire...................... 0.03564% tricksun...................... 0.03499% trickrain..................... 0.03014% dragmag....................... 0.02977% sandstall..................... 0.02731% sandoffense................... 0.02668% mononormal.................... 0.02081% monodark...................... 0.02075% monofairy..................... 0.02000% monoflying.................... 0.01867% monoice....................... 0.01621% monoelectric.................. 0.01243% batonpass..................... 0.00982% swagplay...................... 0.00797% monoghost..................... 0.00742% monobug....................... 0.00732% monodragon.................... 0.00723% monopsychic................... 0.00646% monopoison.................... 0.00587% hailoffense................... 0.00555% sunstall...................... 0.00492% allweather.................... 0.00491% rainstall..................... 0.00438% monograss..................... 0.00328% monorock...................... 0.00266% monosteel..................... 0.00260% monofighting.................. 0.00238% hailstall..................... 0.00204% monoground.................... 0.00150% trapper....................... 0.00073% Stalliness (mean: 0.050) |# -1.0|## |######## -0.5|################# |########################## 0.0|############################## |########################### +0.5|#################### |########## +1.0|#### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.68%