weatherless...................69.20797% balance.......................54.58071% offense.......................42.91311% sun...........................12.64163% rain.......................... 8.94990% sand.......................... 8.09486% hail.......................... 2.01774% trickroom..................... 1.85856% semistall..................... 1.74836% multiweather.................. 0.89958% hyperoffense.................. 0.63018% trickhail..................... 0.38881% voltturn...................... 0.28747% stall......................... 0.12765% monotype...................... 0.07424% tricksand..................... 0.06402% gravity....................... 0.06216% tricksun...................... 0.04038% sunoffense.................... 0.04018% rainoffense................... 0.03228% trickrain..................... 0.02507% sandstall..................... 0.01836% monowater..................... 0.01635% monofire...................... 0.01506% dragmag....................... 0.01273% sandoffense................... 0.01091% mononormal.................... 0.01078% monofairy..................... 0.00658% swagplay...................... 0.00615% monoice....................... 0.00555% monoflying.................... 0.00479% monodark...................... 0.00413% batonpass..................... 0.00280% monoelectric.................. 0.00266% sunstall...................... 0.00197% hailoffense................... 0.00185% monodragon.................... 0.00170% monoghost..................... 0.00150% monopoison.................... 0.00109% monopsychic................... 0.00105% monobug....................... 0.00103% monosteel..................... 0.00092% rainstall..................... 0.00050% allweather.................... 0.00036% monofighting.................. 0.00033% monograss..................... 0.00030% monoground.................... 0.00023% hailstall..................... 0.00023% monorock...................... 0.00019% trapper....................... 0.00006% Stalliness (mean: 0.070) |# -1.0|# |####### -0.5|################# |####################### 0.0|############################## |############################ +0.5|###################### |########## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.69%