weatherless...................68.18066% balance.......................57.96880% offense.......................39.87860% sun...........................12.77675% sand.......................... 9.73225% rain.......................... 8.58801% trickroom..................... 2.13948% semistall..................... 1.60090% hail.......................... 1.49116% multiweather.................. 0.74947% hyperoffense.................. 0.44322% voltturn...................... 0.34560% trickhail..................... 0.22763% gravity....................... 0.13066% stall......................... 0.10849% monotype...................... 0.05491% tricksun...................... 0.04497% sunoffense.................... 0.04257% tricksand..................... 0.04014% sandstall..................... 0.01429% monofire...................... 0.01411% mononormal.................... 0.01217% monowater..................... 0.00822% rainoffense................... 0.00792% monofairy..................... 0.00714% trickrain..................... 0.00672% dragmag....................... 0.00603% sandoffense................... 0.00574% monoflying.................... 0.00549% sunstall...................... 0.00214% swagplay...................... 0.00185% batonpass..................... 0.00163% monodragon.................... 0.00152% monopsychic................... 0.00139% monoghost..................... 0.00129% monoice....................... 0.00125% monopoison.................... 0.00111% hailoffense................... 0.00072% monobug....................... 0.00039% monoelectric.................. 0.00037% monodark...................... 0.00021% rainstall..................... 0.00008% monosteel..................... 0.00007% monoground.................... 0.00006% hailstall..................... 0.00006% monograss..................... 0.00005% monorock...................... 0.00004% monofighting.................. 0.00003% allweather.................... 0.00002% trapper....................... 0.00001% Stalliness (mean: 0.088) | -1.0|# |###### -0.5|########### |#################### 0.0|############################## |############################ +0.5|##################### |######## +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.78%