weatherless...................64.59212% offense.......................40.98101% balance.......................30.53797% sun...........................21.76512% hyperoffense..................16.42053% rain..........................13.55485% semistall..................... 6.59283% stall......................... 5.46765% sunoffense.................... 4.72925% voltturn...................... 4.62377% multiweather.................. 3.56892% sand.......................... 3.16456% monotype...................... 2.05696% rainoffense................... 0.54501% trickroom..................... 0.52743% hail.......................... 0.50985% choice........................ 0.38678% monofire...................... 0.29887% tricksun...................... 0.28129% monoelectric.................. 0.28129% sunstall...................... 0.26371% monopsychic................... 0.26371% monoflying.................... 0.26371% monograss..................... 0.22855% mononormal.................... 0.21097% monowater..................... 0.19339% monobug....................... 0.19339% monodragon.................... 0.19339% monoghost..................... 0.15823% monopoison.................... 0.08790% trickrain..................... 0.08790% sandstall..................... 0.07032% monodark...................... 0.07032% sandoffense................... 0.05274% dragmag....................... 0.05274% monofighting.................. 0.05274% monorock...................... 0.05274% monoice....................... 0.05274% rainstall..................... 0.05274% gravity....................... 0.01758% monofairy..................... 0.01758% monoground.................... 0.01758% Stalliness (mean: -0.089) |####### -1.5|######### |################# -1.0|##################### |############################## -0.5|############################ |########################## 0.0|############################## |########################### +0.5|##################### |############## +1.0|############# |##### +1.5|####### |#### +2.0|## |#### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%