weatherless...................73.86047% offense.......................53.00771% balance.......................25.88845% sun...........................15.76658% hyperoffense..................15.40509% rain..........................10.77680% monotype...................... 9.30186% multiweather.................. 5.77649% sand.......................... 4.48152% batonpass..................... 3.93288% semistall..................... 3.79868% mononormal.................... 1.92138% stall......................... 1.90008% sunoffense.................... 1.64202% hail.......................... 1.01828% monoflying.................... 1.01490% voltturn...................... 0.94844% choice........................ 0.91619% monopsychic................... 0.88760% monowater..................... 0.83845% monosteel..................... 0.76480% swagplay...................... 0.74030% monofairy..................... 0.69468% monodragon.................... 0.63384% rainoffense................... 0.62117% monobug....................... 0.60385% monodark...................... 0.56385% monorock...................... 0.51189% monofire...................... 0.49696% monoghost..................... 0.46866% monoelectric.................. 0.45091% sandoffense................... 0.39655% monofighting.................. 0.39106% monograss..................... 0.32431% monoice....................... 0.29009% monoground.................... 0.24644% monopoison.................... 0.21560% trapper....................... 0.18997% dragmag....................... 0.15279% trickroom..................... 0.11942% sunstall...................... 0.08787% sandstall..................... 0.06379% rainstall..................... 0.05323% hailoffense................... 0.04337% allweather.................... 0.00690% hailstall..................... 0.00676% tricksun...................... 0.00422% fear.......................... 0.00310% gravity....................... 0.00282% trickhail..................... 0.00282% tricksand..................... 0.00211% sandfear...................... 0.00056% trickrain..................... 0.00056% Stalliness (mean: -0.275) |# -2.0|# |###### -1.0|################## |############################## 0.0|######################### |############# +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.96%