offense.......................47.31656% sun...........................46.88712% weatherless...................40.96687% balance.......................22.50336% hyperoffense..................22.22191% rain..........................21.73376% multiweather..................10.61078% sunoffense.................... 9.71346% semistall..................... 6.94349% monotype...................... 4.16915% batonpass..................... 3.89718% swagplay...................... 3.30261% rainoffense................... 1.63651% monofairy..................... 1.62402% monosteel..................... 1.58671% stall......................... 1.01467% sand.......................... 0.94489% monoflying.................... 0.75899% choice........................ 0.69729% mononormal.................... 0.52882% monofire...................... 0.42466% voltturn...................... 0.39597% monodragon.................... 0.39402% monopsychic................... 0.30534% monodark...................... 0.25880% monowater..................... 0.16010% hail.......................... 0.09346% sandstall..................... 0.08124% monoelectric.................. 0.07652% sandoffense................... 0.07410% monoghost..................... 0.07237% monobug....................... 0.06541% monoice....................... 0.05306% dragmag....................... 0.04882% sunstall...................... 0.03994% monoground.................... 0.03857% monograss..................... 0.02948% monofighting.................. 0.02925% monorock...................... 0.02722% trapper....................... 0.02150% monopoison.................... 0.01952% rainstall..................... 0.01461% trickroom..................... 0.01027% gravity....................... 0.00287% hailoffense................... 0.00204% tricksand..................... 0.00041% allweather.................... 0.00037% hailstall..................... 0.00019% fear.......................... 0.00011% tricksun...................... 0.00007% trickhail..................... 0.00001% trickrain..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.342) | -2.0|## |########### -1.0|######################### |############################## 0.0|####################### |############## +1.0|######### |### +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%