weatherless...................82.01851% offense.......................50.26710% balance.......................26.44758% hyperoffense..................16.30259% sun........................... 9.37709% rain.......................... 6.94458% stall......................... 3.57245% semistall..................... 3.41028% sand.......................... 2.82362% voltturn...................... 1.91262% multiweather.................. 1.53105% monotype...................... 1.47381% sunoffense.................... 1.23056% rainoffense................... 1.09224% choice........................ 0.81561% sunstall...................... 0.50558% hail.......................... 0.43404% mononormal.................... 0.21463% sandoffense................... 0.20032% monowater..................... 0.18602% monobug....................... 0.15740% monodragon.................... 0.14309% monoflying.................... 0.13832% trickroom..................... 0.11924% monodark...................... 0.10493% monorock...................... 0.09062% monopoison.................... 0.08585% monofairy..................... 0.08585% monopsychic................... 0.07631% monofighting.................. 0.07631% dragmag....................... 0.06677% monofire...................... 0.06677% monograss..................... 0.04770% gravity....................... 0.03816% monoice....................... 0.03816% hailoffense................... 0.03339% rainstall..................... 0.03339% monosteel..................... 0.02862% monoghost..................... 0.02862% monoground.................... 0.02385% monoelectric.................. 0.02385% sandstall..................... 0.01431% tricksun...................... 0.00954% trapper....................... 0.00954% hailstall..................... 0.00477% Stalliness (mean: -0.233) -2.0|## |### -1.5|####### |############## -1.0|#################### |######################### -0.5|############################# |############################## 0.0|####################### |################## +0.5|################ |######## +1.0|##### |### +1.5|### |## +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%