weatherless...................82.17383% offense.......................41.43292% balance.......................27.57252% hyperoffense..................18.15892% sun........................... 9.56186% semistall..................... 7.63579% rain.......................... 7.33875% monotype...................... 5.41595% voltturn...................... 5.21536% stall......................... 5.19984% multiweather.................. 3.34136% batonpass..................... 3.24870% sand.......................... 3.07972% hail.......................... 1.34636% sunoffense.................... 1.23080% monobug....................... 1.09017% monoghost..................... 1.03130% mononormal.................... 0.85687% monopsychic................... 0.75767% rainoffense................... 0.68135% monodragon.................... 0.65192% monoflying.................... 0.56471% monowater..................... 0.49821% dragmag....................... 0.42626% choice........................ 0.42517% monorock...................... 0.34449% sunstall...................... 0.28780% monofire...................... 0.26818% sandoffense................... 0.23221% monosteel..................... 0.22239% rainstall..................... 0.21778% sandstall..................... 0.21040% hailoffense................... 0.20059% trapper....................... 0.17116% monograss..................... 0.17007% monofairy..................... 0.16571% monofighting.................. 0.16134% monoice....................... 0.15807% monoground.................... 0.13845% monopoison.................... 0.11338% monodark...................... 0.10684% monoelectric.................. 0.10684% trickroom..................... 0.04143% fear.......................... 0.03707% allweather.................... 0.01962% gravity....................... 0.01090% hailfear...................... 0.00981% swagplay...................... 0.00872% hailstall..................... 0.00545% tricksun...................... 0.00545% trickrain..................... 0.00327% sandfear...................... 0.00218% trickhail..................... 0.00109% Stalliness (mean: -0.142) -3.0|# |# -2.0|#### |########## -1.0|######################## |############################## 0.0|############################## |#################### +1.0|############# |####### +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.69%