weatherless...................84.26523% offense.......................36.67069% balance.......................31.14948% hyperoffense..................15.10059% semistall.....................10.18474% voltturn...................... 7.94323% sun........................... 7.82195% stall......................... 6.89450% rain.......................... 6.08072% monotype...................... 4.02900% sand.......................... 2.97291% batonpass..................... 2.76305% multiweather.................. 2.14048% hail.......................... 1.06181% sunoffense.................... 0.91211% monoghost..................... 0.70372% monobug....................... 0.68495% mononormal.................... 0.66675% monodragon.................... 0.62241% dragmag....................... 0.56352% rainoffense................... 0.52455% monoflying.................... 0.44942% sunstall...................... 0.44406% monopsychic................... 0.43385% monowater..................... 0.39605% choice........................ 0.32091% sandstall..................... 0.31588% rainstall..................... 0.31285% monofire...................... 0.24875% hailoffense................... 0.21313% trapper....................... 0.19950% monorock...................... 0.19394% monoice....................... 0.18520% sandoffense................... 0.15778% monosteel..................... 0.14189% monofairy..................... 0.12815% monofighting.................. 0.12725% monoground.................... 0.10008% monograss..................... 0.08043% monopoison.................... 0.07509% monodark...................... 0.04990% monoelectric.................. 0.04509% fear.......................... 0.04045% trickroom..................... 0.02957% gravity....................... 0.01726% hailfear...................... 0.01023% swagplay...................... 0.00972% hailstall..................... 0.00537% allweather.................... 0.00378% tricksun...................... 0.00251% trickhail..................... 0.00155% trickrain..................... 0.00124% sandfear...................... 0.00077% Stalliness (mean: 0.024) -3.0| |# -2.0|### |######### -1.0|#################### |########################## 0.0|############################## |####################### +1.0|################ |########## +2.0|#### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.70%