weatherless...................85.90000% offense.......................58.10000% balance.......................30.00000% hyperoffense.................. 8.20000% sand.......................... 6.40000% sun........................... 5.70000% semistall..................... 3.50000% monotype...................... 2.00000% rain.......................... 2.00000% hail.......................... 0.80000% voltturn...................... 0.70000% multiweather.................. 0.60000% sunoffense.................... 0.60000% sandoffense................... 0.50000% monodark...................... 0.40000% rainoffense................... 0.30000% monoghost..................... 0.30000% mononormal.................... 0.30000% monobug....................... 0.20000% monofighting.................. 0.20000% monoflying.................... 0.20000% stall......................... 0.20000% gravity....................... 0.10000% monopoison.................... 0.10000% swagplay...................... 0.10000% monoground.................... 0.10000% monoice....................... 0.10000% monofire...................... 0.10000% Stalliness (mean: -0.194) -1.5|#### |###### -1.0|############# |############################## -0.5|########################## |########################## 0.0|######################## |################# +0.5|############ |################ +1.0|#### |## +1.5|### | more negative = more offensive, more positive = more stall one # = 0.55%