weatherless...................88.91659% offense.......................55.60972% balance.......................33.40296% hyperoffense.................. 7.06488% sand.......................... 5.94858% semistall..................... 3.81458% sun........................... 3.65171% monotype...................... 1.52313% rain.......................... 1.43094% voltturn...................... 0.66523% hail.......................... 0.55712% sandoffense................... 0.45929% sunoffense.................... 0.45057% monodark...................... 0.33891% multiweather.................. 0.33446% mononormal.................... 0.31203% monoghost..................... 0.17843% rainoffense................... 0.16595% monoflying.................... 0.15320% monobug....................... 0.15301% stall......................... 0.10786% monofighting.................. 0.10526% monopoison.................... 0.09989% monoice....................... 0.09142% swagplay...................... 0.09142% gravity....................... 0.05413% monoground.................... 0.05288% monofire...................... 0.03812% Stalliness (mean: -0.143) -1.5|### |###### -1.0|############# |############################## -0.5|####################### |####################### 0.0|######################### |################## +0.5|############## |################### +1.0|#### |### +1.5|### | more negative = more offensive, more positive = more stall one # = 0.54%