weatherless...................96.62962% offense.......................50.75654% balance.......................40.42800% semistall..................... 4.77825% hyperoffense.................. 4.01551% sand.......................... 3.32136% voltturn...................... 0.34050% monotype...................... 0.32338% mononormal.................... 0.30333% sun........................... 0.04646% stall......................... 0.02171% monoflying.................... 0.02005% hail.......................... 0.00256% multiweather.................. 0.00023% rain.......................... 0.00023% sandoffense................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.021) -1.5| |##### -1.0|######### |############################## -0.5|############### |############### 0.0|####################### |################ +0.5|################ |######################### +1.0|##### |### +1.5|### | more negative = more offensive, more positive = more stall one # = 0.60%