weatherless...................97.70563% offense.......................46.59854% balance.......................39.62723% semistall.....................10.87017% hyperoffense.................. 2.90224% sand.......................... 2.28317% voltturn...................... 0.59812% monotype...................... 0.20562% mononormal.................... 0.20498% sun........................... 0.01115% stall......................... 0.00182% monoflying.................... 0.00064% hail.......................... 0.00004% multiweather.................. 0.00000% rain.......................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.120) -1.5| |#### -1.0|######### |########################### -0.5|####### |################ 0.0|################## |############ +0.5|################# |############################## +1.0|###### |#### +1.5|########### | more negative = more offensive, more positive = more stall one # = 0.63%