weatherless...................68.41096% offense.......................55.97260% balance.......................35.12329% sun...........................12.60274% sand.......................... 9.01370% rain.......................... 7.67123% hyperoffense.................. 5.89041% monotype...................... 4.43836% trickroom..................... 4.08219% hail.......................... 2.84932% semistall..................... 2.65753% sunoffense.................... 1.94521% monofire...................... 1.61644% voltturn...................... 1.50685% monograss..................... 0.76712% trickhail..................... 0.73973% monowater..................... 0.71233% gravity....................... 0.60274% multiweather.................. 0.54795% tricksand..................... 0.38356% stall......................... 0.35616% monoelectric.................. 0.27397% trapper....................... 0.24658% monodark...................... 0.24658% monoflying.................... 0.24658% trickrain..................... 0.19178% batonpass..................... 0.16438% rainoffense................... 0.13699% monodragon.................... 0.13699% dragmag....................... 0.10959% monosteel..................... 0.10959% monobug....................... 0.08219% monofairy..................... 0.05479% sandoffense................... 0.02740% monopoison.................... 0.02740% monopsychic................... 0.02740% monofighting.................. 0.02740% monoghost..................... 0.02740% monoground.................... 0.02740% monoice....................... 0.02740% mononormal.................... 0.02740% Stalliness (mean: -0.167) -1.5|### |###### -1.0|############### |############################ -0.5|############################# |############################## 0.0|############################# |############################ +0.5|############ |############### +1.0|##### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.49%