weatherless...................64.96394% offense.......................53.74296% balance.......................38.21901% sun...........................13.61626% sand..........................10.75998% rain.......................... 8.18867% hyperoffense.................. 5.58022% trickroom..................... 5.45968% monotype...................... 5.10360% hail.......................... 2.88582% semistall..................... 2.29832% sunoffense.................... 2.25235% monofire...................... 2.07433% voltturn...................... 2.02212% monograss..................... 1.17173% trickhail..................... 1.12899% monowater..................... 0.80295% gravity....................... 0.53779% tricksand..................... 0.52050% multiweather.................. 0.41467% trapper....................... 0.25044% monoelectric.................. 0.24637% trickrain..................... 0.21879% monoflying.................... 0.19878% monodark...................... 0.16146% stall......................... 0.15949% monosteel..................... 0.10881% batonpass..................... 0.10705% dragmag....................... 0.10294% monodragon.................... 0.09185% monobug....................... 0.07499% rainoffense................... 0.06121% monofairy..................... 0.04340% monopsychic................... 0.02689% monoice....................... 0.02689% mononormal.................... 0.02689% monofighting.................. 0.01623% sandoffense................... 0.01592% monoground.................... 0.01144% monopoison.................... 0.01042% monoghost..................... 0.01015% Stalliness (mean: -0.155) -1.5|## |###### -1.0|############### |############################## -0.5|########################## |########################### 0.0|############################# |############################## +0.5|############# |################### +1.0|##### |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.49%