weatherless...................53.72486% offense.......................48.29344% balance.......................44.97528% sun...........................19.42010% sand..........................16.86940% trickroom..................... 8.41271% monotype...................... 7.63687% rain.......................... 5.55270% hyperoffense.................. 5.50671% hail.......................... 4.46884% monofire...................... 4.14569% voltturn...................... 3.91069% sunoffense.................... 3.77066% monograss..................... 3.01763% trickhail..................... 2.90427% semistall..................... 1.22186% tricksand..................... 0.91279% monowater..................... 0.27673% gravity....................... 0.14363% monoflying.................... 0.12439% monodragon.................... 0.04939% dragmag....................... 0.04890% trickrain..................... 0.04617% trapper....................... 0.03924% multiweather.................. 0.03589% monodark...................... 0.01485% monofairy..................... 0.00378% monoelectric.................. 0.00306% stall......................... 0.00270% monopoison.................... 0.00136% rainoffense................... 0.00000% sandoffense................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.119) -1.5|# |####### -1.0|################ |########################### -0.5|################### |#################### 0.0|######################### |############################## +0.5|############## |########################### +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.53%