offense.......................50.10917% weatherless...................47.60464% balance.......................45.09083% sun...........................34.46104% sand..........................11.35765% trickroom..................... 9.24821% monotype...................... 6.51797% voltturn...................... 5.29866% hail.......................... 4.53837% hyperoffense.................. 4.52104% sunoffense.................... 3.93277% monofire...................... 3.63693% monograss..................... 2.50131% trickhail..................... 2.24860% rain.......................... 2.03965% tricksand..................... 0.67308% semistall..................... 0.27884% monoflying.................... 0.20257% monowater..................... 0.15848% gravity....................... 0.04128% trickrain..................... 0.02235% monodragon.................... 0.01699% trapper....................... 0.01611% dragmag....................... 0.01243% multiweather.................. 0.00135% monodark...................... 0.00133% monofairy..................... 0.00017% monoelectric.................. 0.00016% stall......................... 0.00012% monopoison.................... 0.00002% rainoffense................... 0.00000% sandoffense................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.130) -1.5| |##### -1.0|######### |############## -0.5|############### |###################### 0.0|##################### |############################## +0.5|###### |############### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%