weatherless...................91.67902% offense.......................35.23779% balance.......................33.49459% semistall.....................13.85524% hyperoffense..................13.09394% stall......................... 4.31843% voltturn...................... 4.26879% sand.......................... 3.83737% rain.......................... 2.45793% sun........................... 2.14400% choice........................ 0.30577% monotype...................... 0.27666% monodark...................... 0.17194% multiweather.................. 0.11832% monofighting.................. 0.10473% sandstall..................... 0.02359% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.100) |### -1.5|## |########## -1.0|############### |################ -0.5|############################## |################## 0.0|################### |#################### +0.5|############ |############ +1.0|################ |############## +1.5|######### |### +2.0|### | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%