weatherless...................71.58887% offense.......................45.33571% sand..........................20.59945% hyperoffense..................20.16564% balance.......................16.36021% sandoffense...................16.17182% stall.........................15.96104% voltturn...................... 7.87113% sun........................... 4.78639% rain.......................... 3.02518% dragmag....................... 2.62040% semistall..................... 2.17740% sunoffense.................... 1.20322% monotype...................... 0.00231% monofighting.................. 0.00231% hail.......................... 0.00010% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.017) -2.0| |# -1.5|# |###### -1.0|############################## |############ -0.5|############# |##################### 0.0|#### |######## +0.5|###### |#### +1.0|# |## +1.5| | +2.0| |################# more negative = more offensive, more positive = more stall one # = 0.77%