weatherless...................89.62180% offense.......................71.04595% balance.......................27.31505% sun........................... 3.75896% rain.......................... 3.28547% hail.......................... 1.99880% sand.......................... 1.61587% hyperoffense.................. 1.61273% multiweather.................. 0.27936% dragmag....................... 0.17090% gravity....................... 0.07031% rainoffense................... 0.06362% sunoffense.................... 0.05164% voltturn...................... 0.04769% sandoffense................... 0.03439% semistall..................... 0.02626% hailoffense................... 0.01535% monowater..................... 0.00038% monotype...................... 0.00038% trapper....................... 0.00016% trickroom..................... 0.00005% batonpass..................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.218) | -1.2|# |## -1.0|### |###### -0.8|####### |############## -0.6|################# |##################### -0.4|########################## |############################## -0.2|############################# |############################ 0.0|######################### |################## +0.2|################# |########### +0.4|######## |#### |### |## |# |# more negative = more offensive, more positive = more stall one # = 0.37%