offense.......................58.80368% weatherless...................47.55420% sun...........................33.44980% rain..........................31.33250% balance.......................30.17380% multiweather..................16.95037% hyperoffense.................. 7.74055% sand.......................... 4.16293% monotype...................... 2.73249% semistall..................... 2.68769% sunoffense.................... 1.37669% trickroom..................... 1.19154% rainoffense................... 1.03625% hail.......................... 0.82124% stall......................... 0.59428% voltturn...................... 0.52261% batonpass..................... 0.42406% tricksun...................... 0.36433% monoflying.................... 0.36433% choice........................ 0.35537% monodragon.................... 0.32551% trickrain..................... 0.28071% monowater..................... 0.25085% gravity....................... 0.21800% dragmag....................... 0.20606% mononormal.................... 0.20307% monofairy..................... 0.19411% monoice....................... 0.19112% monorock...................... 0.16723% monoground.................... 0.16723% monoghost..................... 0.15529% monofire...................... 0.14334% sandoffense................... 0.14036% monosteel..................... 0.10751% monopsychic................... 0.09258% monopoison.................... 0.08362% rainstall..................... 0.08063% monograss..................... 0.07764% monodark...................... 0.07167% sunstall...................... 0.06570% monofighting.................. 0.06570% monobug....................... 0.05973% trapper....................... 0.05375% monoelectric.................. 0.05077% hailoffense................... 0.02090% tricksand..................... 0.01792% swagplay...................... 0.01195% trickhail..................... 0.01195% sandstall..................... 0.00896% Stalliness (mean: -0.218) |## -1.5|### |##### -1.0|############## |######################### -0.5|############################## |############################# 0.0|########################## |##################### +0.5|############ |######## +1.0|#### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.55%